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Collision µ
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DITL.txt
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1996-12-07
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2KB
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99 lines
DITL_16000.txt
Items: (16 entries)
0:
Bounds: x1=328, y1=168, x2=394, y2=190
Type: 4
Info: 'OK'
1:
Bounds: x1=248, y1=168, x2=314, y2=190
Type: 4
Info: 'Cancel'
2:
Bounds: x1=8, y1=8, x2=141, y2=24
Type: -120
Info: 'Collision Settings…'
3:
Bounds: x1=8, y1=24, x2=398, y2=30
Type: -128
Info: ''
4:
Bounds: x1=24, y1=216, x2=105, y2=232
Type: -120
Info: 'Collision ID:'
5:
Bounds: x1=109, y1=216, x2=128, y2=232
Type: 8
Info: 'W'
6:
Bounds: x1=144, y1=216, x2=236, y2=233
Type: -120
Info: 'Effect ID Set:'
7:
Bounds: x1=240, y1=216, x2=403, y2=232
Type: 8
Info: '1'
8:
Bounds: x1=16, y1=40, x2=127, y2=56
Type: -120
Info: 'Detect Collision:'
9:
Bounds: x1=128, y1=40, x2=274, y2=58
Type: 6
Info: 'Using Bounding Box'
10:
Bounds: x1=128, y1=56, x2=297, y2=74
Type: 6
Info: 'Using Bounding Sphere'
11:
Bounds: x1=128, y1=72, x2=395, y2=90
Type: -122
Info: 'Using Object Shape (time consuming)'
12:
Bounds: x1=16, y1=104, x2=123, y2=120
Type: -120
Info: 'Collision Action:'
13:
Bounds: x1=128, y1=104, x2=303, y2=122
Type: 5
Info: 'Effect Angular Velocity'
14:
Bounds: x1=128, y1=120, x2=293, y2=138
Type: 5
Info: 'Effect Linear Velocity'
15:
Bounds: x1=128, y1=136, x2=339, y2=154
Type: -123
Info: 'Shatter on Sufficient Impact'
DITL_128.txt
Items: (7 entries)
0:
Bounds: x1=232, y1=88, x2=299, y2=110
Type: 4
Info: 'OK'
1:
Bounds: x1=152, y1=88, x2=219, y2=110
Type: 4
Info: 'Cancel'
2:
Bounds: x1=8, y1=8, x2=145, y2=24
Type: -120
Info: 'Collision Settings…'
3:
Bounds: x1=8, y1=24, x2=299, y2=29
Type: -128
Info: ''
4:
Bounds: x1=120, y1=40, x2=276, y2=58
Type: 6
Info: 'Using Bounding Box'
5:
Bounds: x1=120, y1=56, x2=290, y2=74
Type: 6
Info: 'Using Bounding Sphere'
6:
Bounds: x1=8, y1=40, x2=119, y2=57
Type: -120
Info: 'Detect Collision:'